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DMZ Vol. 2: Body of A Journalist Kindle & comiXology
- LanguageEnglish
- PublisherVertigo
- Publication dateFebruary 7, 2007
- File size487929 KB
- Due to its large file size, this book may take longer to download
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Editorial Reviews
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About the Author
Product details
- ASIN : B00919XY3G
- Publisher : Vertigo (February 7, 2007)
- Publication date : February 7, 2007
- Language : English
- File size : 487929 KB
- Text-to-Speech : Not enabled
- Enhanced typesetting : Not Enabled
- X-Ray : Not Enabled
- Word Wise : Not Enabled
- Sticky notes : Not Enabled
- Print length : 165 pages
- Best Sellers Rank: #1,192,808 in Kindle Store (See Top 100 in Kindle Store)
- #26,903 in Graphic Novels (Kindle Store)
- #54,162 in Graphic Novels (Books)
- Customer Reviews:
About the author
After graduating from the prestigious Parsons School of Design, Brian Wood spent several years in video game design with Rockstar Games, most notably for the Grand Theft Auto franchise before moving full time into writing. Brian’s comic book work has been published by DC Entertainment, Marvel Comics, Image Comics, Dark Horse, Boom! Studios, and others.
His original graphic novels are some of the most influential in comics. Starting with Channel Zero, his street activist call-to-arms, Brian has unapologetically made politics and socially conscious thrillers the center of his career. His DMZ defined comics’ response to the war on terror. The Massive took on climate change and next-gen environmentalism. Briggs Land, the crime saga set on a secessionist compound, tackled the scourge of the alt right. Starve is about food sustainability and class divide.
His historical fiction has similarly blazed a singular trail. Northlanders, his Viking anthology, set a benchmark in the comics industry. Rebels, his populist American Revolution anthology, is on the curriculum of schools across the country. Sword Daughter is a pulpy Samurai/Norse mashup, and Magnus Black, the brutal fixer in Black Road, is a Jack Reacher for the dark ages.
His YA books Demo, Local, Mara, and The New York Four have made YASLA and New York Public Library best-of lists. He’s also written for some of the biggest franchises in pop culture, including Star Wars, Aliens, Terminator, RoboCop, and the X-Men.
He co-wrote the award-winning video game 1979 Revolution: Black Friday and contributed story material to Fox’s upcoming Alien shooter.
He’s written TV pilots for AMC, Team Downey and Sonar Entertainment, and WV Enterprises. His DMZ is currently in production at HBO Max with Ava DuVernay directing.
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The storylines in this particular book delve deeper into the governmental involvement in the DMZ and give us a brief glimpse of the Free States fighters. And if the violence doesn't turn you on, I guarantee you that there is sex. Not enough? Someone's head gets shot with a bullet. Deal with it!
This volume wraps up with a recap of the places and people of the DMZ - literally a travellers guide to a warzone. Well worth the wait.
I'd LIKE it to get there. The premise is fantastic. An America at war with itself? A new Civil War with New York City as the backdrop? Sounds awesome. I wish it actually lived up to its promise.
The characters are shallower than an inflatable kiddie pool - I've spent 12 issues with Matty Roth and Zee, and feel like I barely know them - and the dialogue lacks life and punch. It's a string of profanities without character or personality. Sure, Wood CAN feature raw language (it's a Vertigo title, after all), but if it's not adding anything to the characters or story, drop it.
And it's not adding anything to the characters or story.
Still, if I'm complaining don't let that be an indication that I didn't enjoy this. I did. The second volume of DMZ was a big step up from the first. There is a good story arc here centering on corruption, propaganda, and manipulating the media to influence public opinion. Some very solid themes here that could have used more exploitation, but nonetheless were enjoyable to read. We've got some new characters, some political intrigue, betrayals and double-crossings, and the sense that something larger is at work. It took a while, but we start to tap into the series' potential. We get into some ideas and some (at times too overt) political commentary.
I like that. I like that especially because I hate to see great potential go to waste.
Also included in this vloume is a extra section detailing the back story of Zee is very welcome, she's an excellent and complex character how deserves the screen time she's getting.
The continued parrellels with the American Military occupation of Iraq, and lifes (and deaths) of Journalists in that warzone, give this story a timely relevency.