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The Flash by Geoff Johns Book One (The Flash (1987-2009) 1) Kindle & comiXology
*When the Flash breaks through space and time to reach a parallel Earth, it mirrors our own-except for one big difference: there is no Speed Force. Disconnected from the energy source that powers all super-speedsters, this is a world where The Flash never existed, and has become deadly for anyone who wears a mask. Powerless and hunted by the law, the only way Wally West can survive and escape is to accept help from those he trusts the least-his own Rogues Gallery!
*This first volume in THE FLASH BY GEOFF JOHNS series collects THE FLASH #164-176 and THE FLASH: IRON HEIGHTS featuring art by Angel Unzueta, Scott Kolins and Ethan Van Sciver.
- LanguageEnglish
- PublisherDC
- Publication dateDecember 1, 2015
- File size1366285 KB
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Product details
- ASIN : B017WU90FQ
- Publisher : DC; Illustrated edition (December 1, 2015)
- Publication date : December 1, 2015
- Language : English
- File size : 1366285 KB
- Text-to-Speech : Not enabled
- Enhanced typesetting : Not Enabled
- X-Ray : Not Enabled
- Word Wise : Not Enabled
- Sticky notes : Not Enabled
- Print length : 356 pages
- Best Sellers Rank: #699,932 in Kindle Store (See Top 100 in Kindle Store)
- #63 in Steampunk Graphic Novels
- #307 in Military Graphic Novels
- #999 in Historical & Biographical Fiction Graphic Novels
- Customer Reviews:
About the author
Geoff Johns is an award-winning and New York Times bestselling writer, film and television producer, showrunner, and entrepreneur known for re-imagining superheroes and other iconic mythologies, past and present. Johns is best known for his work on properties such as Green Lantern, Aquaman, The Flash, Superman, Batman, Justice Society of America, and most recently, the creator-owned hit series Geiger, currently being adapted for television at Paramount.
Since the beginning of his creative career, Johns' hallmark has been writing heroic and inclusive characters, including teenage hero Courtney Whitmore aka Stargirl, inspired by his real-life late sister; the Shazam Family, which he re-imagined into a diverse modern family of today; and the first Arab-American Green Lantern, Simon Baz, as well as the explosive multi-colored Lantern mythology that defined his decade-long bestselling Green Lantern run, among many, many others.
Johns’ most recognized work in television is the critically acclaimed Stargirl series which he created and ran. Some of his film credits include Wonder Woman (executive producer), Wonder Woman 1984 (also co-writer), Aquaman (also story) and Shazam! (executive producer), based on his graphic novel with longtime collaborator and modern legendary artist Gary Frank.
In 2023, Johns co-founded Ghost Machine, the first-of-its-kind creator-owned company. This groundbreaking collective includes some of the industry’s most legendary writers and artists, disrupting the old industry model by giving ownership to its creators, and paving the way for them to retain creative control and financial participation.
Born in Detroit to a Lebanese father, Johns was honored with his own permanent section at the Arab American National Museum in Dearborn, Michigan.
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There have been basically 3 real Flash's. The first Flash was Jay Garrick, created in 1940. He doesn't wear the red suit, he has a silver hat with wings on it. In 1956 the Flash was re-launched as Barry Allen in the red suit everyone knows. Barry died in 1987's Crisis of Infinite Earths and was replaced by his former side-kick Wally West. For over 30 years Wally has been the Flash. When DC launched the New 52 a few years ago, Wally was nowhere to be seen and they had gone back to Barry as the Flash. Barry is also the name of the character used on the Flash tv show (though many feel a lot of Wally's personality is in that character)
The Flash in this book is Wally West. If you are thinking of buying it because you like the show, I wouldn't let that stop you, as almost all they best modern flash stories involve Wally. When it comes to Wally, Mark Waid was responsible for a legendary run with the character (his issues will begin to be collected later this year) Geoff Johns arrived on the scene a few years after Mark left. At the time Johns was just a young up and coming writer, not the power house creator (and president of DC Entertainment) that he is today. While this run isn't held up in quite the same regard as Waid's it is still an excellent run and worth reading if you're interested in the character.
I think all the issues in this volume are well written, but I definitely feel Johns improves as he goes along. The first story arc is good, but Johns is clearly both getting used to the characters and beginning to lay groundwork for future stories that really pay off the further in you get in both this volume and volume 2.
The art is a bit of a mixed bag. Two artists; Angel Unzueta and Scott Kollins each handle roughly half the book with a third artist, Ethan Van Sciver doing the last story. Kollins' pencils look so out of place compared to the other two artists that it's really jarring at first. But once I started reading I forgot all about it and the art was fine.
I also need to acknowledge the wonderful Brian Bolland covers that adorn most of the issues in this volume. Bolland is best known as the artist of Batman: A Killing Joke, an absolutely phenomenal artist who can't turn out pages quickly so mostly winds up drawing covers. I would have loved to see a gallary of the covers at the end of the issue so I could flip through them one after another instead of having to skip 22 pages at a time to get to them. This should be particularly doable since the book publishes each cover before the issue it belonged to, and on the back of the page reprinted the same cover all washed out in red. If they had just pulled out the red versions, they could have added a cover gallery at the back and not used any additional paper.
If you're a Flash Fan, or just interested in getting started with the character, this book is a great choice. Recommended.
The plot was riveting every second was an edge the my seat thrill ride.
I had seen most of the trades for this run in stores for a while, but decide to wait for a better quality edition. I passed on the Omnibus because of the complaints of the terrible binding on most of DC's output thus far -- a pet peeve with me. So, here we have the edition I'm happy with. The quality is great with nice paper stock and beautiful colors consistent with DC's usual TPBs.
As far as writing, it's clear John is early in his career. He is not one of my favorite comic writers, but what I feel are his greatest strengths (character dynamics and weaving & layering a plot) are enough to keep me interested even at this starting point. Once he gets going it's usually a fun ride. The problem is, apart from the single issue "Iron Heights" (the highlight of the book for me) the stories here are very humdrum and even forgettable. Nothing here is terrible, just nothing I could honestly recommend to others. The artwork on the other hand is, overall, too cartoony for my taste. Angel Unzueta is my least favorite artist on the book. Very distorted figures -- in every way. His best work was the "storybook" panels. I've only been exposed to Scott Kolins work a couple times, but I've never liked his pencils for a superhero book. I must admit I found his simpler work with a lot of bare backgrounds here to be much easier on the eyes than his more recent extravagant work. I can deal with him for the rest of his run. Van Sciver's work on GL was a beast and you see touches of that here. His work can be exaggerated, but in a way that I find to be more to my liking.
People usually say to just skip the 6-part arc known as "Wonderland" in TPB form (but lacking an actual arc title), so I wasn't expecting much, but found it mildly entertaining if for no other reason than Rogues. "Blood Will Run" is a 4-parter that is a bit more engaging and you feel Johns is starting to grasp at concepts and feel for the book. "Birth Right," 2 parts, sees Johns expanding in the Flash universe a bit more. As mentioned before, the 1-shot "Iron Heights" is where I feel Johns "nailed it." A great way to end the book. This story brings great elements together from earlier in the book and seeds them with the new to say that The Flash is going somewhere, get ready! There are a couple fill-in issues included as well. We get new characters and see old faces in this book. We also get flashes of new villains that appear to have some import for the future of the title -- even if they are insignificant here.
This book is merely okay with a very solid final story that will bring you back for "Volume 2." If you are a fan of Kolins' work, then that is probably enough to recommend a purchase as he draws a little over half of the book. As they say, "The best is yet to come."