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X-O Manowar Vol. 4: Homecoming (X-O Manowar (2012- )) Kindle & comiXology
With his nation state of Dacia fortified in eastern Romania, X-O Manowar has bent the world to his will. But he will not stand unopposed. With the assembled forces of the United Nations and NATO primed to assail the newly founded homeland of the Visigoth people, the man inside the indestructible Manowar armor is about find himself more vulnerable than ever — and with everything he holds dear on the threshold of a terrible turning point for the Valiant Universe…
Collecting X-O MANOWAR #15-18 and featuring X-O Manowar's first explosive confrontation with the Eternal Warrior, start reading here as New York Times best-selling writer Robert Venditti (Green Lantern) and acclaimed artist Lee Garbett (Batman R.I.P.) launch a bold new era for the series that SuperHeroHype calls "a must read."
- LanguageEnglish
- PublisherValiant
- Publication dateJanuary 15, 2014
- Reading age13 - 16 years
- Grade level8 - 11
- File size299843 KB
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Product details
- ASIN : B01FIJ046C
- Publisher : Valiant; Illustrated edition (January 15, 2014)
- Publication date : January 15, 2014
- Language : English
- File size : 299843 KB
- Text-to-Speech : Not enabled
- Enhanced typesetting : Not Enabled
- X-Ray : Not Enabled
- Word Wise : Not Enabled
- Sticky notes : Not Enabled
- Print length : 112 pages
- Best Sellers Rank: #394,840 in Kindle Store (See Top 100 in Kindle Store)
- #1,053 in Science Fiction Graphic Novels (Kindle Store)
- #2,335 in Science Fiction Graphic Novels (Books)
- #3,692 in Superhero Graphic Novels
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About the authors
Robert Venditti is a New York Times bestselling author of more than three hundred comic books and graphic novels. Some of his works include the monthly comic book series Justice League, Superman ’78, Hawkman, and Green Lantern for DC Comics, X-O Manowar, Armor Hunters, and Wrath of the Eternal Warrior for Valiant Entertainment, and the graphic novel Six Days, inspired by the story of his uncle’s participation in D-Day. He has also adapted Rick Riordan’s global bestselling Percy Jackson and the Olympians and The Heroes of Olympus novels, as well as Tristan Strong Punches a Hole in the Sky by Kwame Mbalia and Blue Bloods by Melissa de la Cruz. His graphic novel The Surrogates was adapted into a feature film by Touchstone Pictures, and his work on The Flash was the basis for season three of the CW television series.
Venditti lives in Atlanta, where he both writes and serves as a storytelling consultant for some of the most recognizable entertainment brands in the world.
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Vol. 4 of X-O Manowar can best be described with one word – Transition. This arc is primarily used to setup events that will spill over into the next arc, as well as sets up the new series - Unity. New characters are introduced, as well as the whole new paradigm for X-O and the people of Earth. I love that Valiant is not afraid to deal with ongoing consequences from previous stories. The fact the Earth is now a ringed planet due to the sheer amount of wreckage orbiting the planet is a brilliant realization, as is the subsequent arms race kicked off amongst other nations to get the Vine technology… something that suitably increases the tension felt when Aric returns and declares Romania his.
It is within this tension that we get a very enjoyable guest-star appearance… Gilad, the Eternal Warrior. Former mentor to Aric back in ancient times, he is the perfect candidate to come in and try and talk Aric out of his proposed takeover. However, that conversation does not go as planned, and Aric is quite resistant to anyone telling him what to do. It’s here that we see the shades of gray that is so prevalent in all the Valiant characters. Aric realizes he is extremely powerful now, and after everything he has gone through, plans to take back what he feels is rightfully his no matter what anyone has to say about it. As tough and experienced as the immortal Gilad is, he is no match for the sheer power of the X-O Manowar armor.
It all escalates from there. Strife internal and external, as Aric must contend with discontent from within his own camp, as well as threats from the neighboring Russian army. Things are spiraling towards nuclear war, and other powerful forces are about to make their presence felt in order to stop this armored menace called X-O Manowar. Unity is upon us!
The book opens with Aric lamenting the loss of his people to history in a museum in an abandoned section of modern-day Romania, part of the land formerly known as Dacia. He is confronted there by Gilad Anni-Padda, also known as the Eternal Warrior, with whom Aric shares some memories of fighting for the Visigoths. Gilad warns Aric of the possible consequences of landing an alien spacecraft in a field and claiming the land as his own. Aric disagrees and a fight ensues, which is paralleled by flashbacks to Gilad training Aric to fight 1600 years ago. The stubborn nature of Aric resounds through both stories and is cemented after he injures Gilad and dismisses him, ignoring the voice of reason offered.
Meanwhile, we're introduced to M.E.R.O., a branch of the US military dedicated to extraterrestrial investigations. M.E.R.O. is aware not only of Aric's actions but of the ring of debris left of over from the destruction of the Vine fleet and even the attempts of other major world powers to obtain new technology amidst the rubble. M.E.R.O. stays mostly on the sidelines, despite being key in the next arc (for reasons made clear at the end of this one), and observes Russia's response to the potential threat of Aric and his people. That response, detailed in the final issue, places Aric in the sights of not only major world powers, but those of a potential usurper within his own camp...
'Homecoming' continues the storytelling art of Robert Venditti and simply does not disappoint. This arc is arguably the most revealing for Aric's character and draws in many of the heavy players of the Valiant Universe into the events, setting the stage for Aric's battle with the Unity team in the next arc. Art by Lee Garbett carries the action along quite nicely despite not being quite as fitting as Cary Nord's. A solid, entertaining read altogether, 'Homecoming' is an absolute must for fans of Valiant and X-O Manowar!
This is also an important run as Aric meets Eternal Warrior. It’s not necessarily a 1st appearance, but it’s an intro of the character to X-O. We also see Aric mature into a leader and a peacemaker.
This Volume like the latest from Archer and Armstrong, has served to cement this new Series solidly into my all time Favorites. I think this is the perfect example of what comics today should be; A good unique story with solid art that consistently gets better as the series goes on. I can only hope some Studio with deep pockets can eventually make a movie Series of these first Volumes because I think it could easily rival Marvel's Films if done right and become the kind of unique movie you never forget.
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This is the first book trying to rectify that. So, Aric brings his people back from Loam, the homeworld of the enemy Vine. They set the ship down in Romania, and basically claim an area of land. Naturally, this upsets NATO who send soldiers. His people start farming, and he ends up with a lady named Saana, who wore the symbol of his uncle. Things seem pretty okay for a bit, but..
Aric goes to a museum, and studies the pieces of his culture that survived. Some wargear (helmets, armour, and notably his uncle's crown) when Gilad, the Eternal Warrior, interrupts him. They talk, and Gilad reminds him how Aric never really learned lessons well, that Aric was always about strength and the direct approach, no matter what the situation, which is the why he loses everyone around him. They fight, it's all very Highlander, and Aric espouses his own beliefs, while breaking Gilad's arm. Gilad stops him, basically saying that while yes, Aric won the fight, he also destroyed the very thing he was there for, and that he cherished the most. Aric in his shortsightedness, literally stepped on his uncle's crown, flattening and breaking it.
Aric and Saana discuss their people's future from the comfort of bed, while Volo, the leader of the people on Loam takes some of his trusted dudes to the nearest town, they loot a grocery store and bring the food back. A helicopter flying a white flag goes to their settlement, and Aric shoots it down, but saves Alexander Dorian from it, who says they were trying to offer a peaceful solution, to move Aric and his people to America, in exchange for the ship they landed in. Aric refuses, saying that after all they had done, they were finally home, and did not want to barter that away.
Volo brought food back from the grocery store raid, so instead of them farming, the people are all sitting around relaxing and eating. When Aric demands to know what's going on, Volo challenges him. A good argument is made, that if there is such food to just be TAKEN then why should they be working the land, like they did on Loam? Were they not free now? So why are they still toiling as though they were still slaves? This argument gets ignored entirely, as Aric's armour informs him that a missile is being launched at them. He flies off to stop it; it turns out to be a diversion, as the real attack is on his people. The attempted usurper and his squad go into the ship, and come out in the Wolf-class armours, easily beating the troops and tanks of the military. Another good argument is made, that while the people needed help, Aric was gone. So far the usurper has two good points on his side. Volo basically thinks he's won completely, Aric tells him that was merely the first battle.
.. So, it doesn't fully rectify them making Aric bland, but it's a solid step on getting him to be interesting again. The biggest issue has been that Aric in this run has been entirely unphased by literally everything. He doesn't have any awe or compare what he sees to what he knew before. But this is at least giving him a purpose again.
While Gilad (the Eternal Warrior ), is no where near my favourite Valiant character, he does fit in very well with Aric (X-o manowar ). As Aric is time displaced, it makes sense to have a history with an immortal. Also let's us see Aric before the X-O armour. This storyline doesn't stand very well without having read vol.# 1-3 of X-O 1st.